Friday, December 1, 2006

SL Journal: December 1

Things have stablised and destablised, apparently, in the 48 hours since Wednesday's update. Having been among the many SL residents who paid a substantial amount of money for a classified this week, the loss of the search function is more than an inconvenience. It isn't until you lose it that you realise how many visitors to our shop and attractions are driven there by the search function.

Stuff which appeared to be fixed in the hours after the update, like transactions, have gone in and out of use, with people reporting to creators that they have bought and received items only to be unable to find them when they next log in. The Linden blog suggests that these items are not lost, just invisible, although the difference is rather a subtle one. Invisible items don't tend to be much use in world.

Oclee and I had planned to hold a series of events in-world to celebrate the opening of the NCC sim next to Nemesis. I have built a huge heart-shaped ice rink, and put in an obstacle course which is just perfect for use with Moopf's skates. But there seems little point in spending money on DJs and contests if very few people are going to be able to find their way to the sim. We will still hold a couple of low-key events over the weekend, but postpone the big skating party until search is working properly.

Moopf has postponed the introduction of his next limited edition skates because there have been so many problems this week. The trails are really popular it seems, but people have been experiencing a lot of problems with actually getting and rezzing the skates -- through no fault of Moopf's. I have been having a lot of fun with them, especially on the trampolines and jump pads I have put into NCC.

I also made a musical ice cave on Nemesis this week, which has been very popular. I love making interactive things which are responsive to people and let them control the experience. I love the ice and snow in Nemesis, and all the Christmassy things in the shop. Christmas is a lot of fun in SL, because you can do whatever you want to do, and make it whatever you want to make it.

Assuming that you can see yourself, find your possessions and see your money, that is!



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